NINJAVERSEWIKI

Drops

Each of the five element lands drops a different reward. Two things decide how much you get:

Metal Land

Kessho — used to upgrade your gear, Lv 1–16.

Kessho per map

Each of the 8 maps drops 2 Kessho — the lower at 75%, the higher at 25%. The rate (with pass / no pass) drops the deeper you go.

Tetsu Valley4% / 1%
Lv 1
75%
Lv 2
25%
Kurogane Pass4% / 1%
Lv 3
75%
Lv 4
25%
Hagane Cavern2% / 0.5%
Lv 5
75%
Lv 6
25%
Kinkaze Ridge2% / 0.5%
Lv 7
75%
Lv 8
25%
Shirogan Mines1% / 0%
Lv 9
75%
Lv 10
25%
Akagane Hollow1% / 0%
Lv 11
75%
Lv 12
25%
Kotetsu Gorge0.5% / 0%
Lv 13
75%
Lv 14
25%
Satetsu Plains0.5% / 0%
Lv 15
75%
Lv 16
25%

Entered from Yuuike Mura.

Wood Land

Gear materials from normal monsters; skill codex from elites and bosses.

What each map drops

Every monster drops the same — 2% with the Wood pass (0% without). On a hit: 90% material / 10% codex. The material crafts the gear, the codex is the rarer half. Each map gives one fixed set; low-level gear (Lv 1–3x) is sold in the shop.

Aokigahara Gate2% / 0%

Basic · Weapon

Tetsu Ore
90%
Kihon Tou Hiden
10%
Kodama Thicket2% / 0%

Basic · Armor

Momen Seni
90%
Kihon Kou Hiden
10%
Mori no Kuni2% / 0%

Basic · Jewelry

Arai Seki
90%
Kihon Houseki Hiden
10%
Takeda Bamboo2% / 0%

Advanced · Weapon

Gin Ore
90%
Joukyuu Tou Hiden
10%
Shinrin Trail2% / 0%

Advanced · Armor

Kinu Ito
90%
Joukyuu Kou Hiden
10%
Hinoki Canopy2% / 0%

Advanced · Jewelry

Gyoku Kakera
90%
Joukyuu Houseki Hiden
10%
Jubokko Marsh2% / 0%

Forbidden · Weapon

Tenkin
90%
Kinjirareta Tou Hiden
10%
Sakura Deadwood2% / 0%

Forbidden · Armor

Tenkinu
90%
Kinjirareta Kou Hiden
10%
Tengu Grove2% / 0%

Forbidden · Jewelry

Tenseki
90%
Kinjirareta Houseki Hiden
10%

Entered from Haiwatari Mura.

Water Land

Pure Yen — the money land. No items, just coin.

Yen

How it works

On a Water map, killing a normal monster with the Water pass has about a 5% chance to pay out a burst of Yen — 5 coin stacks at once.

Each stack ≈ level × 5 to (level + 10) × 5 Yen, so one payout ≈ level × 25 to (level + 10) × 25 Yen.

Entered from Shiokaze Minato.

Fire Land Coming soon

Sei Stones (refine stones) for re-rolling gear options.

?Basic?Intermediate?Advanced

Planned loot pool

Sei StoneChance
Basic60%
Intermediate30%
Advanced10%

The loot pool is ready, but Fire drops are not yet active in-game.

Entered from Kagehora Mura.

Earth Land Coming soon

Gems — ten varieties for socketing into gear.

Planned loot pool

Ten gem types, each with an equal 10% chance.

The loot pool is ready, but Earth drops are not yet active in-game.

Entered from Arashimine Mura.

Turning drops into gear — craft it, then upgrade it

Wood materials forge the gear; Metal Kessho make it stronger.

Craft new gear — from Wood drops

Bring 9 matching materials + 1 codex to the craft station to forge one piece of equipment. The codex decides what comes out:

CodexForges
Blade codexWeapon (your class)
Armor codexArmor — head / body / legs / hands / feet
Jewel codexJewelry — necklace / ring / pendant / charm

The codex grade sets the level: Basic → Lv 40, Advanced → Lv 50, Forbidden → Lv 60. The 9 materials must match that same family and grade.

A fresh craft rolls only part of its stat options at random. Merge 10 identical pieces into one to lock in every option at max roll — the perfect version.

Upgrade gear — with Metal Kessho

Feed Kessho into a piece at the upgrade station to push it from +0 toward +16. Each step needs the matching crystal level (go +N → +N+1 with Lv N+1 Kessho) plus a Yen fee that climbs every level:

SlotKessho / tryYen
Armor4100 → 10M
Jewelry8200 → 15M
Weapon16500 → 36M

The ceiling depends on the gear's own level: Lv 10–19 → +4, 20–39 → +8, 40–49 → +12, 50–59 → +14, 60+ → +16.

Success & failure

StepSuccessFail drops to
+0 → +180%
+1 → +275%
+2 → +370%
+3 → +465%
+4 → +560%
+5 → +655%+4
+6 → +750%+4
+7 → +845%+4
+8 → +940%+8
+9 → +1035%+8
+10 → +1130%+8
+11 → +1225%+8
+12 → +1320%+12
+13 → +1415%+12
+14 → +1510%+14
+15 → +165%+14

Up to +4 a failure costs nothing — just retry. From +5 up, a failure knocks the gear down to the last safe floor (+4, +8, +12 or +14). A Protect charm blocks that drop; different charms cover up to +8, +12, +14 or +16.

Reach each land through its gateway village — see World for where they are, and Land for how land ownership works.